Dragonstar Aasimar Racial Template
75 points

- Choice Professions: Cleric, Holy Warrior.
- Marginal Professions: None.
Aasimar, or celestials are said to result from the earthly dalliances of beings known colloquially as "angels." Some people believe that aasimar exist for a Reason and are the Chosen. However, if divine servitors are forbidden to fraternize with mortals – as clerics claim – then it seems more likely that aasimar descend from rebel angels, or that angels aren't divine servitors. It is odd that despite aasimar's many gifts, they only wield holy powers when they happen to take priestly orders.
Aasimar could pass for the lucky few humans who are attractive, fit, nimble, strong, and wise, if it weren't for the golden or silvery nimbus. Some have more telling features, like wings.
- Attribute Modifiers: ST+1 [10]; DX+1 [20]; IQ+1 [20]; HT+1 [10].
- Secondary Characteristic Modifiers: Will+1 [5]; FP+1 [3]; Basic Speed+0.5 [10].
- Advantages: Appearance (Attractive; Universal, +25%) [5]; Fit [5]; Spirit Empathy [10].
- Perks: Celestial Nimbus* [1]; Divine Gifts† [1].
- Disadvantages: Divine Curse (Demons go after you first and worst, no matter who else is nearby) [-5]; Weakness (Cursed areas and areas of high or better sanctity to Evil gods; Occasional; 1d/minute) [-20].
- Features: Functions and detects as Good, regardless of true morality, whether this helps ("Only the truly Good can wield this sword.") or hinders ("Triple damage to beings of true Good."). Gold or silver eyes and hair. Milk-white, blue, or other unnatural skin.
* Celestial Nimbus: You're engulfed in a constant glow. This is as bright as a torch, eliminates darkness penalties in a two-yard radius, and can't be concealed.
† Divine Gifts: You may start with certain exotic and supernatural advantages, or buy them in play, at their usual point costs: Doesn't Breathe [20], Doesn't Eat or Drink [10], Doesn't Sleep [20], Extra Life [25], Flight (Winged, -25%) [30], Immunity to Metabolic Hazards [30], Temperature Tolerance [1/level], Walk on Air [20], and Walk on Liquid [15].