Dragonstar Lizardman Racial Template

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30 points

Choice Professions: Barbarian, Knight, Scout.
Marginal Professions: Bard, Cleric, Druid, Wizard.

Lizard men have long snouts and thick tails, and resemble little dinosaurs with hands. They're stronger and faster than dragon-blooded, but not as smart. Most prefer hot places (on average, they're comfortable between 47° and 135°), far from human habitation. The typical lizard man isn’t a man-eater, but subsists on giant swamp flies or desert beetles – a fact that seems to bug frou-frou elves more than man-eating would.

Lizard men have normal height for their modified ST, and weigh 30 lbs. more than humans of that height. Their physique prevents them from wearing armor fitted for humans (and vice versa). Some varieties are optimized for desert movement while others are at home in steaming swamp; select this Terrain Adaptation during character creation.

Attribute Modifiers: ST+2 [20]; IQ-1 [-20]; HT+1 [10].
Secondary Characteristic Modifiers: Basic Move+1 [5].
Advantages: Claws (Sharp) [5]; Damage Resistance 2 (Tough Skin, -40%) [6]; Nictitating Membrane 2 [2]; Peripheral Vision [15]; Striker (Tail; Crushing; Clumsy, -2 to hit, -40%) [3]; Teeth (Sharp) [1]; Temperature Tolerance 3 [3]; Terrain Adaptation (Sand or Swamp) [5].
Disadvantages: Disturbing Voice [-10]; Social Stigma (Monster) [-15].
Features: Armor isn't interchangeable with human armor. Blue, brown, gray, or green scales. Born Biter. Cannot learn non-reptilian languages above Accented level.