Genengineered Traits
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The following sections discuss different categories of changes that might plausibly be bioengineered into a variant human race. The assignment of TLs and association of advantages with various traits (e.g., Hard to Kill under Cardiovascular Modifications) are suggestions only, and may be altered by the GM as desired.
Not all gengineered traits will be advantages. Some variant races are designed with deliberate physical defects. For example, a wealthy sadist might want his latest concubine to be a beautiful albino with Low Pain Threshold, while the eccentric Sultana of Gideon Prime might desire her bodyguard of gene-enhanced janissaries to have both Gigantism and Mute.
Gengineered Traits Tables
- Trait: The name of the attribute, advantage, disadvantage, feature, ability, or meta-trait.
- Cost: The point cost of the trait. Some traits are 0-point features, but may still require complex or even radical genetic engineering.
- TL: The minimum TL at which the trait may be deliberately engineered. It is possible that a trait may be produced by accident at a much earlier TL, and GMs are free to use this to justify templates with abilities in excess of those normally available. Modifiers to attributes, secondary characteristics, or other leveled traits that have two quite distinct justifications can be combined, unless otherwise noted. For example, immune system modifications and lifespan and self-repair modifications can each justify a +1 to HT at TL9, for a total +2 HT.
Traits
- Behavioral Modifications
- Brain Modifications
- Cardiovascular Modifications
- Cosmetic and Minor Transgenic Modifications
- Devolutionary Modifications
- Digestive and Filtration Modifications
- Gengineered Tails
- Gengineered Wings
- Glandular Modifications
- Immune System Modifications
- Lifespan and Self-Repair Modifications
- Modified Limbs
- Musculo-Skeletal Modifications
- Nervous System Modifications
- Pheromone Modifications
- Respiratory Alternatives
- Respiratory Modifications
- Sensory Modifications
- Sexual and Reproductive Modifications
- Sleep-State Modifications
- Transformations (Bio-Tech)
- Unintended Traits, Common
- Xeno-Glands