Politics
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Defaults: IQ-5 or Diplomacy-5.
This is the ability to get into office and get along with other politicians. It has nothing to do with administration! You can only learn Politics in office or by working for someone in office. A successful skill roll will give you +2 on reactions from fellow politicians. The GM may opt to handle an election as a Quick Contest of Politics.
Modifiers: +2 for Voice; -3 for Low Empathy; -1 to -4 Shyness. In some jurisdictions, money is another important modifier...