Secret Identity

From gurps
Jump to navigation Jump to search

Variable

A Secret Identity is a special kind of Secret: it is another persona that you use for deeds that you don't want connected with your "public" self. Only your closest family and friends know, and you are willing to go to great lengths to keep your privacy. This is a disadvantage because it limits your behavior. It is difficult (and often illegal) to maintain a Secret Identity.

The GM will roll to see whether your Secret Identity factors into a game session, just as for any Secret. If it does, this usually takes the form of someone who threatens to expose your real identity. Anyone with Status 3 or higher gets an extra -10 points for a Secret Identity, because of the attention the media and public pay to his every move, but the GM will introduce a challenge to his identity on a roll of 7 or less instead of the usual 6 or less.

A Secret Identity otherwise works just like any other Secret, its point value depending on the severity of the consequences should it be exposed.