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Showing below up to 50 results in range #1 to #50.
- "Runaround" Attacks → Tactical Combat#.22Runaround.22 Attacks
- $ → Money
- 1/2D → Ranged Attacks#Range
- 3D Spatial Sense → Absolute Direction
- 40mm railgun → Railgun, 40mm
- A.I. → AI
- AI → Mentality Meta-Traits#AI
- APDS → Armor-Piercing Enhanced Penetrator (APEP) Bullet
- APEP → Armor-Piercing Enhanced Penetrator (APEP) Bullet
- APHC → Armor-Piercing Hard Core (APHC) Bullet
- APHEX → Armor-Piercing Hardcore Explosive (APHEX) Warhead
- Acc → Ranged Attacks#Accuracy and Aimed Fire
- Acceleration → Gravity and Acceleration#High Acceleration
- Acceleration Weakness → Quirks#Acceleration Weakness
- Accessibility → Limitations#Accessibility
- Accessories → Accessory
- Accuracy → Ranged Attacks#Accuracy and Aimed Fire
- Accurate → Enhancements#Accurate
- Acrobatic Movement → Martial Arts: Move#Acrobatic Movement
- Acrobatic Stand → Martial Arts: Realistic Techniques#Acrobatic Stand
- Actions After a Grapple → Unarmed Combat#Actions After a Grapple
- Active Defense Options → Defending#Active Defense Options
- Active defenses → Defending
- Acute Hearing → Acute Senses#Acute Hearing
- Acute Taste and Smell → Acute Senses
- Acute Touch → Acute Senses
- Acute Vision → Acute Senses#Acute Vision
- Adjusting for SM → Size Modifier#Size Modifier and Equipment
- Administrative Rank → Rank#Administrative Rank
- Aerobatics → Acrobatics
- Aff → Weapons#Damage
- Affects Others → Enhancements#Affects Others
- Aggressive Parry → Martial Arts: Realistic Techniques#Aggressive Parry
- Aging → Age and Aging
- Agony → Afflictions#Agony
- Aikido → Martial Arts: Aikido
- Aikijutsu → Martial Arts: Aikijutsu
- Aim → Maneuvers#Aim
- Airshipman → Crewman
- Alcohol Intolerance → Quirks#Alcohol Intolerance
- All-Out Attack → Maneuvers#All-Out Attack
- All-Out Attack (Determined) → Maneuvers#All-Out Attack
- All-Out Attack (Double) → Maneuvers#All-Out Attack
- All-Out Attack (Feint) → Maneuvers#All-Out Attack
- All-Out Attack (Strong) → Maneuvers#All-Out Attack
- All-Out Defense → Maneuvers#All-Out Defense
- All-Out Defense (Increased Dodge) → All-Out Defense#All-Out Defense
- All-Out attack → All-Out Attack
- All Out Defense (Increased Dodge) → Maneuvers#All-Out Defense
- Ally → Allies