Unaging

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15 points

You never grow old naturally and cannot be aged unnaturally. Your age is fixed at any point you choose and will never change. You never have to make aging rolls.

Special Enhancements

Age Control: You can "age" in either direction at will, at up to 10 times the normal rate. +20%.

Halt Aging: You can prevent others from aging, if they wish. You do not need to maintain contact with them the entire time. However, you must make regular contact with them (for one minute each encounter) to maintain their Unaging. You can choose to stop acting on one person in order to target another. This costs +80% for each person you can affect simultaneously if you must make weekly contact; +100% per person for monthly contact; or +130% per person for yearly contact.

If combined with the Life Extension limitation, you must also make one yearly skill roll for each person to see if the hold "takes"; if not, he aged anyway. Your ability has no effect on him if you do not maintain it for a full year.

Special Limitations

Life Extension: It takes conscious effort to avoid aging. Once per year, make an IQ roll; you may not use Luck. On a success, you do not age that year; on a failure, your Unaging had no effect. Critical success sets your clock back 1d years (if you wish) while critical failure ages you twice that amount instead. This is incompatible with Age Control and is worth more than Requires IQ Roll because an entire year of results depends on one roll. -30%.