Personal Gear and Consumer Goods: Difference between revisions

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Created page with "__TOC__ This is a brief list of ultra-tech odds-and-ends that might be found in the hands or on the body of the average person.{{TL8}}{{TL9}}{{TL10}}{{TL11}}{{TL12}}{{supersci..."
 
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This is a brief list of ultra-tech odds-and-ends that might be found in the hands or on the body of the average person.{{TL8}}{{TL9}}{{TL10}}{{TL11}}{{TL12}}{{superscience}}
This is a brief list of ultra-tech odds-and-ends that might be found in the hands or on the body of the average person.{{TL8}}{{TL9}}{{TL10}}{{TL11}}{{TL12}}{{superscience}}


{{unfinished}}
==Personal Items==
These are examples of equipment ordinary people may carry with them at all times.
* [[Attaché Case]] (TL9)
* [[Pocket Pack]] (TL9)
* [[Grooming and Style]] (TL9-10)
* [[Bioplas Contact Lenses]] (TL10)


==Personal Items==
TODO
==Clothing==
==Clothing==
TODO
Ultra-tech clothing can be woven of fibers that conduct electricity. Examples include silk organza, which uses a mix of normal silk and a silk thread wrapped in thin copper foil, as well as a variety of specialized plastic optical fibers. Electronic components may be sewn directly to the fabric or attached to the metallic yarn. Other devices can be temporarily fastened onto the fabric as necessary. This means the clothing functions as a databus that allows different electronic devices to talk to each other, or share power supplies, without the need for additional communicators. Power is usually supplied by a combination of woven solar power, body heat, and piezoelectricity generated from the flexing of the fabric when the user moves.
 
"Smart clothing" is available at TL9+ at no extra cost. However, there are many other applications for these fabrics.
 
* Smart Clothing: [[Imprint Circuits]] (TL9), [[Varicloth]] (TL9), [[Computer Clothing]] (TL9), [[Buzz Fabric]] (TL10)
* [[Responsive Fabric|Responsive Fabric ("Memswear")]] (TL10)
* [[Swimwear]] (TL9-10)
* [[Suitspray]] (TL9-11)
* [[Clothing Belt]] (TL11^)
 
==Entertainment==
==Entertainment==
TODO
The most popular ultra-tech entertainment systems may be [[dreamgames]] or [[sensie]] media, but there are other ways to have a good time!
* [[Neurostimulator]] (TL 9)
 
* [[Cybervox]] (TL9)
* [[Electronic Ecstacy]] (TL9)
** [[Neurostimulator]] (TL 9)
* [[Holoventure]] (TL10^)
* [[Psychosonic Instrument]] (TL11^)
 
==Recreational and Personal Robots==
==Recreational and Personal Robots==
TODO
These include specialized recreational robots and general-purpose bodies useful for housing digital intelligences or cyborgs. Even when AI is common, this sort of robot may be popular as a teleoperated puppet.
* [[Android]] (TL9-12)
* [[Petbot]] (TL9-12)
* [[Recreational Swarms]] (TL10)


[[Category:Equipment]]
[[Category:Equipment]]
[[Category:Ultra-Tech]]
[[Category:Ultra-Tech]]

Revision as of 21:29, 27 December 2013

This is a brief list of ultra-tech odds-and-ends that might be found in the hands or on the body of the average person.

Personal Items

These are examples of equipment ordinary people may carry with them at all times.

Clothing

Ultra-tech clothing can be woven of fibers that conduct electricity. Examples include silk organza, which uses a mix of normal silk and a silk thread wrapped in thin copper foil, as well as a variety of specialized plastic optical fibers. Electronic components may be sewn directly to the fabric or attached to the metallic yarn. Other devices can be temporarily fastened onto the fabric as necessary. This means the clothing functions as a databus that allows different electronic devices to talk to each other, or share power supplies, without the need for additional communicators. Power is usually supplied by a combination of woven solar power, body heat, and piezoelectricity generated from the flexing of the fabric when the user moves.

"Smart clothing" is available at TL9+ at no extra cost. However, there are many other applications for these fabrics.

Entertainment

The most popular ultra-tech entertainment systems may be dreamgames or sensie media, but there are other ways to have a good time!

Recreational and Personal Robots

These include specialized recreational robots and general-purpose bodies useful for housing digital intelligences or cyborgs. Even when AI is common, this sort of robot may be popular as a teleoperated puppet.