Category:Esoteric Skills
Jump to navigation
Jump to search
Esoteric skills let the user direct bioenergy, chi, psi, or another
force that originates within his mind or body. They are to
skills as exotic and supernatural advantages are to advantages.
The GM decides which Esoteric skills exist in his campaign. He
may require prerequisite advantages, such as Trained By A Master, even for skills that don't specifically list such requirements.
Pages in category "Esoteric Skills"
The following 26 pages are in this category, out of 26 total.